![]() ![]() To progress through the maze, you will have to get past several locked doors, using keys obtained from the monsters. Melzar's map piece is found within Melzar's Maze, found south of the Crafting Guild and directly west of the Port Sarim lodestone. They can be noted by small differences stated in the guide. Of the monsters, there is only one of each that drops the required key. ![]() ![]() *Some of these creatures may have to be defeated more than once as the keys to Melzar's Maze are not a 100% drop. Members may bring a combat bracelet to quickly teleport inside the Champions' Guild.Activated the lodestones at Draynor Village, Edgeville, Port Sarim and Varrock.An anti-dragon shield (can be obtained during quest) or Super antifire potion.1 law rune and 1 air rune to cast Telekinetic Grab (requires 33 Magic, which can be boosted), and a long-range weapon to kill Wormbrain.To obtain one of the map parts, you need one of the following:.A crayfish cage or lobster pot (tool belt does not work).Items from the tool belt are not listed unless they do not work or are not automatically added. 37 Prayer recommended for Protect from Magic.40+ combat skill levels (Attack, Strength, Defence, Ranged, etc.).33 Magic recommended for Telekinetic Grab (boosts such as Wizard's mind bomb may be used).Skill requirements are not boostable unless marked with a for boostable. Speak to the Guildmaster, located inside the Champions' Guild. ![]()
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